Mhfu sharpness modifier. Unlike Bowguns, the Gunlance cannot fire over distances.


Mhfu sharpness modifier Elemental damage and raw damage are now added together before any decimals are dropped. sharpness, look at it as raw after sharpness. Skip to content. Simply throw this number into the long string of items you are multiplying together. Santoku Reaver For a majority of the game, Green sharpness will do you well, and should be your priority to get a weapon with that level of sharpness when you start a new game in any Monster Hunter. For the Monster Hunter 3 (Tri) Hitzone Charts click on the following link: Monster As the title suggests i watched a gaijin video where he said that sharpness actually does not apply to MV but rather to the monster part being hit and can make a monster part into a weakspot if the sharpness modifier gets it to 45 and up. Should work online. 6% increase. The Shelling ability can only be used from close range and reduces the weapon's sharpness with each use. Multiply the raw by the sharpness modifier then compare. Blue sharpness gives you +20% attack, and white sharpness gives you +32% attack. 6 effective raw and doesn't get lowered by low sharpness modifier and doesn't bounce. just remembered the damage formula changed a bit giving sns and lance special modifiers in freedom, which is where i had most of my experience. It's been there since base Rise, though I don't know what its purpose is other than preventing bouncing with your TCS (and giving you more damage in the process). This number only applies to the bounce formula, but does not modify damage like the [sharpness modifier] 1. Head. This is a simple and easy-to-use addon that allows you to increase the sharpness of the weapons in your game. This skill improves the weapons raw damage, adding up to 20 points of attack power per weapon class multiplier. For example, Silver Rathalos' head bounces even with purple sharpness. When Grinder (S) is active, all raw damage increases by 10% while the elemental modifier is boosted by around 7%. Sharpness +1 A shelling focused GL will need more sharpness protection than CB, either Xeno set bonus, Protective Polish, or just a bunch of handicraft or speed sharp. 6 sharpness at the beginning and 0. Gosh XD. This can change depending on where on your weapon you hit with. So I suppose since there is no modifier, if there were to be one it would have to be 1, so whatever sharpness level is 1 (yellow). If it anticrits, add a 0,75 multiplier. It even gains a bit of Blue Sharpness when you get into Village 6*. One whetstone swipe. Attack power also effects how an attack is blocked. If you have access to blue sharpness on a weapon, it's a pretty significant damage boost to keep it in blue whenever possible. At yellow and below, there is a "Low Sharpness Modifier" that applies somewhere between a 0. 1 or later) to be used in conjunction with Monster Hunter Rise to allow modifying of in-game data without running internal mods. For Monster Hunter 4 Ultimate on the 3DS, a GameFAQs message board topic titled "New Sharpness modifiers" - Page 2. 2 And of course, you'd need to assume Sharpness +1 for this to have 'real world' application. In all but a few exceptional cases, Sharpness +1 is used to increase damage output; the sharpness level affects the damage of your attacks. 50). If the product of the Raw Modifier and the Hitzone is greater than 25, the attack will not bounce. For raw damage it's the same, but for element it changed for the blue and white sharpness (rapidly checked the others and seems like there's no changes) May 7, 2021 · Considering we have so many new players since the release of Monster Hunter Rise, I figured I should talk a little about Sharpness, especially after getting Anything below green also suffers from low sharpness modifier, which reduces your damage if you hit the monster at the wrong part of your attack. Nov 18, 2024 · Sharpness Boost is one of the augments you can add to your weapon to increase its capabilities through Qurious Crafting. All games (3,332) Recently added (52) My games. 3 charge deals 130 MV in reality even though the Just keep in mind that the bludgeoner skill changed for GU. The use of the weapon is largely similar to the original Lance Monster Hunter 3 Ultimate data reference. 32 while purple is 1. 2x, and white is 1. 5% at green sharpness, +8. Unlike Bowguns, the Gunlance cannot fire over distances. The sharpness modifiers for element are a bit lower. 025 per 10% affinity/Hitzone. Green is 1. 2/1. Long sword's class divider is 3. 50 Orange 0. 125 for green (was changed to 1. 32 modifier. These numbers are huge. 2: 「Fylexによるモンスターハンターライズの無料Mod。 これは、あなたのゲーム内の武器の鮮明度を高めることができるシンプルで使いやすいアドオンで The purple modifier the MH wiki lists is wrong, as far as I'm aware. 3, making their effective Motion Values be 72, 96 and 143. 32 is the biggest jump in damage so imo you def want to sharpen if you drop to blue its a big dps drop from white to blue. This is a tad simpler than the formula behind the physical slashing damage where you must consider affinity, your critical modifier and the attack modifier. Tackle no longer negates Stun damage; you can be stunned during super armor Akantor GS is nice looking, but useless for the good GS user. Simply sets your current sharpness to be your max sharpness for all melee weapons without changing your sharpness so you retain the same damage as the vanilla sharpness. 39 which made me wonder if slotting in 3-5 levels of handicraft is worth it to achieve a good chunk of purple sharpness when I could be investing those slots into something else. Sharpness is a damage modifier, the lower it is, the lower your damage. If the codes on this page aren't working for you it may be because you have a different region or version, head back to my Monster Hunter Freedom Unite Guides Nov 8, 2017 · Assim como como sweet spot o draw atack e os ataques da long sword também possuem, quando o ataque é acertado na base ou no meio da arma eles ganham um sharpness modifier no cálculo de dano e possivelmente atacar uma parte sem repelir o ataque, GS tem 5% de sharpness modifier e LS tem 5% de sharpness modifier(no mh4u parece ser 12% mas não Sharpness is one of the many recurring Skill Trees in the Monster Hunter series. The GS modifier actually works like a hitzone multiplier. The Sharpness level of a weapon will degrade over the course of a fight. 20 Apr 12, 2013 · Type: The modifier for the attack you used. The second function of sharpness is a hidden damage modifier - yellow sharpness is the “average” sharpness (at least when it comes to raw physical damage - elemental damage works a bit different), conferring no benefit nor penalty, but every grade of sharpness above or below yellow will increase or decrease the weapon’s damage output. This is cheat table (. Makes it take longer to dull your weapon. Class: This is the class modifier. 2). The bow modifiers on the other hand are not sharpness modifiers but they are the modifiers tied to bow charge levels. 2: 「Fylexによるモンスターハンターライズの無料Mod。 これは、あなたのゲーム内の武器の鮮明度を高めることができるシンプルで使いやすいアドオンで Sharpness Modifier (Reupload) 無料ダウンロード。 Sharpness Modifier (Reupload) 1. 2 for Level 1, 0. 50 Orange: 0. 2. At Red Sharpness, the Gunlance cannot shell. Jan 1, 2024 · どのバージョンに対応していますか? 2023年6月8日の最終ボーナスアップデートVer. The bar you see on the weapon's status screen that states Sharpness is your weapons given sharpness gauge. 32 later) , 1. This script adjusts the sharpness modifier for blademaster weapons only (no bows or bowguns). So if your weapon has purple sharpness and 0% or higher affinity it's actually giving +40% affinity. 70 damage modifier to your attack if you hit too early or too late in the animation. Oct 26, 2020 · A Weapon's Sharpness level provides a modifier to its attacks, both Raw and Elemental. 32. Apr 7, 2022 · Edit Sharpness Lv, Sharpness Gauge, Sharpness Boost Timer. Strategy Guides. 4 for Level 2, 0. 06x for SnS blade attacks, 1. I'm not even sure where they got the x1. It's true though that capacity, artillery, and focus are great for both weapons. Razor Sharp +10 : Halves the rate at which your weapon loses Sharpness: Blunt Edge Doubles the rate at which your weapon loses Sharpness. Step 3) Either click "Calculate Status Output" for your potential output, or "Calculate Status Damage" for the amount of hits that it will take to inflict the status. 0625, which is a 17. 3 x . 2: Ein kostenloses Mod für Monster Hunter Rise von Fylex. SPECIAL - Any special raw modifiers specified. Many components are similar to the original formula from previous games. 15x from Demon S. You have 40% affinity meaning you should get a critical hit 40% of the time. Sharpness is a feature of all melee weapons, visible via the Equipment Details page and shown among the weapon details when forging or upgrading a melee weapon at the smithy. 39, same as in MHGU. The jump from green to blue is pretty massive, a 14% damage boost. It’s worth looking at for one reason — you can actually boost your Feb 17, 2025 · Hold down the L1 button to bring up the shortcuts and use the Square or Circle button to equip the whetstone. Reply reply More replies Elemental damage is just your stat multiplied by your sharpness modifier and then the proper elemental hitzone of the monster. taken from the melee damage faq for monster hunter freedom 2: White: 1. In general, slower weapons will have a higher modifier than faster weapons, resulting in more damage per hit. 95) / 4. 44 from Purple would. Multiplayer is supported. 32 Feb 15, 2018 · Weapon sharpness is one of those features you don’t pay much attention to as you progress through Monster Hunter: World. 16に対応しています。. Raw damage = weapon true attack * sharpness modifier * bonus sharpness modifier (for charged GS attacks only) * motion value * hitzone modifier * global defense modifier * crit modifier Elemental damage = weapon true element * elemental sharpness modifier * hitzone modifier * global defense modifier Ranged: true raw x motion value of ammo x distance modifier x monster part defense x other multipliers (like normal s up) Elemental/status: elemental status/value x sharpness (status/element shot have no crit. Purple sharpness, if I remember properly, has a multiplier of 1. This is otherwise 1. 30, Blue: 1. View mod page Sharpness modifier is 1 (yellow), 1. Feb 17, 2018 · But either way, it’s good to know what sharpness can add to a weapon. 1) Sharpness modifier# So I've been doing some test in MHW and I've discovered somethings about sharpness modifier that I didn't see anywhere else. 1 for Level 1, 0. On top of that, you're using a weapon that gains almost nothing from the skill, thanks to already having a lot of Green and only gaining a sliver of Blue. For those who don't know, every sharpness colour gives you a damage boost or reduction to both raw and element, which is why when your sharpness level drops it says "weapon power decreased!" The new sharpness modifiers are: Raw: Red: 0. The way the game calculates whether a hit bounces, hits normally, or hits hard Feb 4, 2025 · Compared to raw damage, elemental damage modifiers from sharpness are significantly higher the greater the sharpness level. Edit: You could think of it as the Sharpness Modifier Modifier. It is a very simple scalar variable which increases attack power by a percentage. For Monster Hunter Generations on the 3DS, a GameFAQs message board topic titled "green sharpness modifier". Jul 10, 2022 · Inspired by the now outdated mod Infinite Sharpness by oldwaist Pretty self explanatory mod. FAQ How to use while online: Ensure you've checked the "Allow Online" option in either REFramework or the Mod's Menu (if you have the custom menus API installed) Search Monster Hunter Generations Ultimate Skills that affect the rate at which your weapon loses Sharpness when you attack. Orange is 0. 0 for yellow (and low sharpness modifier on anything below green), 1. it decrease the element for dual Anyway, AFAIK, Raw damage will always do more damage than the element 今回使用したMODです導入は自己責任でお願いいたします必ず入れる物REFrameworkhttps://www. Let’s take a look at the G rank Seregios weapons, they have what we often refer to as a ‘sliver’ of purple which is a value of 10. 75, Red is 0. (Blademaster Only) Razor Sharp +10: For Monster Hunter Freedom Unite on the PSP, a GameFAQs message board topic titled "What are the sharpness multipliers?". Dies ist Feb 27, 2025 · To get a weapon's True Raw attack, you must divide its displayed Attack by the weapon's Bloat Value. 6% difference Small correction: Yellow sharpness is a 1. There also exists the low-sharpness modifier for when sharpness is yellow and below. Feb 1, 2022 · Open "Sharpness Modifier" Adjust any options to your liking. 125, Yellow 1. and for Rath GS we have: Damage is calculated this way IIRC: True Raw * Sharpness Modifier * 1. 75% at blue and +10% at white and purple. Sharpness is consumed when a player lands an attack, but some shield attacks from the SnS and Lance do not deplete Sharpness. 2 later), 1. Contact Us: patreon. Also when you find the number from the above variables you multiply it by the hitzone of the monster to find your actual damage. 05 Blue 1. Distance) x elemental/status up modifiers. Ranged weapons and attacks that ignore hitzones can NOT be boosted by Mind's Eye. Allocation is as follows:-red = 5 orange = 5 yellow = 10 green = 80 blue = 100 white = 100 purple = 100 Feb 17, 2011 · If the attack negative crits, put a 0. The difference is most ️How sharpness consumption works: One hit (not attack) uses 1 unit of sharpness (except dual blades which use 0. 00x modifier, compared to Green's 1. Not entirely accurate if you're playing MHFU. Bouncing is determined by calculating the monster's hitzone value and your sharpness. some blue sharpness weapons are/were ok but with MR i doubt any of the top tier weapons have only blue sharpness. See an explanation of how damage calculation works, what Attack terminologies such as Motion and Hitzone Values are, and whether Raw or Elemental Damage is better! Don't look at it as raw vs. All weapons have a class modifier which you divide RAW damage by during calculations. With all the food and charms buffs I get 1953 attack, now this is IIRC, there's even a bloat value for each weapon because Capcom likes to make it harder for us, so you've got motion values for the different moves, hitzone values for the different monster parts, and sharpness and critical modifiers. CONNECT - Connect modifier. Hell, even the difference between purple and white is a 5% and 8. nexusmods. Jul 16, 2022 · Does the sharpness of a weapon affect its ability to overcome hitzone values, as in overcoming "hard" monster parts (And thereby not having its damage reduced)? Or does it only prevent weapons from bouncing and add its damage multiplier? Trying to find out if Garangolm Greatsword r10 is worth a damn cuz it got some sexy slots but only blue sharpness Current damage formula for Monster Hunter 3 (Tri) has been established. 2 ->1. I was actually curious as to what the modifiers are for purple compared to white sharpness now in Rise. 75 Yellow 1. Element is: True Element * Sharpness Modifier/Hitzone. com/sadeqeInfo Feb 1, 2022 · Open "Sharpness Modifier" Adjust any options to your liking. Ceanataur Helm +2: Seltas Helm +3: Zinogre Helm S +3: Seltas Helm S +3: Garuga Helm S +1: Rath Soul Helm x Multiplicative modifiers - Any skills or items that mulltiply attack by some value (e. Monster Hunter Rise close Clear game filter. Monster Hunter World is out now for PS4 and Xbox One. 15x modifier while purple has a 1. I work freight and it's super mindless so I usually think about monster hunter or other random shit while I work. You'll have to look these up for your Also razor sharp makes your sharpness last longer statistically by 'doubling' every unit. This stacks with attack enhancements from food and items, which have the very same multipliers. 75 modifier. With these you can find the damage of a single hit from each weapon. It's not only about bouncing. 32 purple is 1. It seems like Capcom have changed the sharpness modifiers a bit this time round. Posted by u/EKCo0kie - 2 votes and 10 comments Sharpness Modifier (Reupload), Download kostenlos. The hitzone value is multiplied by the damage modifier the sharpness value provides, and if that number fails to exceed a specific value, it bounces. always want higher color. 50. Jan 27, 2020 · The raw damage multiplier for white sharpness is 1. the longer the color strip the more non crit hits u have in that color so u want the weapon to have as much purple or white as possible anything below that is a serious damage drop. 39x modifier. I'll work on that later. getting to white sharpness with handicraft differs for every weapon, and some weapons don't even have the ability to see white sharpness, it's blue all the way to the cap. Green sharpness is found to have a 33% higher jump from yellow in elemental damage compared to raw, which was only a 5% increase. For that difference to give the same boost in raw as Attack Up Medium you need the weapon to have 125 raw, this isn't hard to find. 37 from, since every other source (including datamining) says it's x1. 05x. Asking then going back to work is easier than standing around trying to google it and possibly get in trouble lol. What I mean is he calls it a sharpness modifier, but in the formula it's called [weapon correction]. Sharpness modifier (does not affect number shown) is 1. 3, so your lv. With white sharpness you'll only bounce on hitzones 19 or lower, with blue sharpness, you'll only bounce on hitzones 20 or lower, with green sharpness, you bounce on hitzones 24 or lower. Apr 20, 2020 · Sharpness in Monster Hunter World (MHW) is a factor in determining the cutting power of a Weapon and its damage output. Games. Oct 26, 2020 · Sharpness refers to the damage multiplier the weapon gets from its sharpness level (listed at the end of this section). 60 or 0. blues 1. Monster Hunter World comes with great quality of life improvements such as damage numbers, but it still hides away valuable information for min-maxers. A critical hit does 379 damage (303 * 1. Each weapon can only make a specific amount of hits in a specific sharpness color before it dulls and and the sharpness color is lowered. (Version 20220409-2 or later)Any weapon can be made white sharpness. Testing in the training area and u/Phantasmata_ concludes there is a static +10% damage modifier to I, II, and III instead of an increasing sharpness modifier like charged slashes have. 2), white (1. 05x, blue is 1. Raw damage, class modifier, mption value, sharpness modifier. The sharpness modifiers are: Red: 0. 32 for white and 1. So for mantis GS we have: 330 * 100/100 * 1. Fluffy For Monster Hunter Portable 3rd on the PSP, a GameFAQs message board topic titled "Sharpness Modifiers". Sharpness Gauge and Consumption. FAQ How to use while online: Ensure you've checked the "Allow Online" option in either REFramework or the Mod's Menu (if you have the custom menus API installed) Weapon damage * motion value/100 * sharpness modifier * critical modifier * overall defense * body part modifier/100. Hitzone refers to how tough a monster's body part is. This is due to how damage is calculated since the sharpness modifier acts as a straight multiplier. True Element is the displayed element divided by 10. 5 for purple (varies later on) The Japanese always call those charge modifiers, sharpness modifiers. 75 Red: 0. 3 for white (1. 3 = ~375. 2 White: 1. To answer your question: sharpness has a damage multiplier. Green sharpness and above don't have to worry about this modifier, as it only applies to yellow sharpness and below. (Blademaster Only) +/- Active Skill Points Req. 2 modifier, white is a 1. (Negates sharpness consumption 50% of the time->why it 'doubles' your sharpness). 32, and for purple it is 1. For example starting iron weapons unlocks half of sharpness gauge while nergigante weapons unlock full sharpness gauge. Oct 26, 2020 · For Monster Hunter Freedom Unite on the PSP, Guide and Walkthrough by ryin77. Weapon sharpness is separated into different levels. At blue you get +5%, and white and purple you get +10%. This isn't a lot, but for weapons with high raw, it will affect them more. Installation. The multipliers for each Sharpness Modifier (Reupload) 無料ダウンロード。 Sharpness Modifier (Reupload) 1. The sharpness modifiers in that image are outdated, This is a place to discuss in-depth strategy for the Monster Hunter franchise, including but not limited to Sep 26, 2021 · The weapon will decide how much of this sharpness it can unlock. 25x modifier. 1, 1. 45 if we had it. We listed down all the required materials for augmenting, and the latest weapons with Sharpness Boost augment capabilities. Sharpness applies a modifier to raw and element, the same modifiers to all weapon types. 7 sharpness at the end of the attack, meaning you are likely to do severly reduced damage and possibly even bounce if you hit a too hard hitzone. Filling up the Spirit Gauge adds 10 True Raw and multiplies Oct 26, 2020 · Sharpness refers to the damage multiplier the weapon gets from its sharpness level (listed at the end of this section). There are a few extra things here and there but this is the bulk of the damage formula. For a more complete rundown on combat with Monsters, see Weapon Mechanics, Defense, and Elemental Resistances. モンハンライズMOD | モンスターハンターライズ(MHRise)のPC版(Steam)で使える、おすすめの最強武器MOD一覧の導入方法と使い方を紹介しています。攻撃力や属性値、切れ味などを無限に増やすやり方や、モーション、翔り蟲(翔蟲)のモーションアクションを変更する改造MODを記載しているので参考に Purple sharpness isn't an automatic no-bounce. Sharpness has appeared in the following games: Razor Sharp/Spare Shot (Skill Tree) True Razor Sharp/Spare Shot (Skill Tree) Blue sharpness is a 1. Since I haven't done any research into how the new systems for Wilds works, I don't really understand the difficulty modifiers. Most, if not all, blademaster weapons have a connect modifier when at yellow or lower sharpness. 0 These set of skills focuses on increasing the offensive capabilities of your Weapons, as well as preserving your Weapon's Sharpness, reducing its Sharpness usage. 0 Orange: 0. Normal/Rapid Up, Felyne Temper). Mar 4, 2009 · Starting from Monster Hunter Portable 2nd G, there are seven levels of Sharpness: Red (worst) Orange Yellow Green Blue White Purple (Best) Previous incarnations in the series have fewer Sharpness levels, but the basic Sharpness mechanic is the same. 39 You also bounce less the higher your sharpness is. Nov 18, 2024 · Raw damage sharpness modifiers. 25, Green: 1. g. Ideal With Ibushi and TIgrex Weapons Oct 1, 2020 · So I'm calculating with this formula: (True element value) * (Purple sharpness modifier) * (SA Element Phial) * (Element hitzones) All Switch Axe's sword mode attacks (except the Element Discharge, but I'm not using that here) have 100% element scaling, so calculating it isn't much of a problem. It's a great addon for any kind of game and the only thing you have to do is to download it, install it and start using it. 3 4. 75 Yellow: 1. 05 Blue: 1. Sharpness modifiers: Red 0. 7 sharpness at the end of the attack, which also leads to severely lowered damage if you hit too early or too late. Any form of Mind's Eye just removes the bouncing animation, the damage you deal is still low. 39 and blue has a modifier of 1. The sharpness level dictates the percentage of damage a melee weapon Oct 26, 2020 · The Lv 1, 2 and 3 Charges have hidden sharpness modifiers of 1. H Hidden modifiers - Things like the GS's charge modifier, the Bow's charge modifier, or the low sharpness modifier. 1 * 1. ライズ無印版でもMODを利用できますか? The Attack Power is the raw damage done without the aid of elements or secondary status effects. Mar 2, 2025 · Sharpness in Monster Hunter Wilds is a factor in determining the cutting power of a Weapon and its damage output. From what I've found out white is 1. The PC version releases later this year. danmiy12 posted ya purple got nerfed from 1. 32x. This makes Reckless Abandon+3 an over time bonus of +7. Monster Hunter Freedom Unite CWCheats (USA) This page contains all of the available CWCheats that I have for Monster Hunter Freedom Unite (USA), a game for the PlayStation Portable (PSP). 05 in later games), 1. For example 1. Handicraft gives the sharpness +1 skill which increases the sharpness bar. It is important to favor raw damage over elemental damage and secondary statuses because raw damage is universal and has more weight in most cases (100 points of raw damage is worth more than 100 points of element damage). 00, Orange: 0. 32 white sharpenss but isnt so much that you have to be in purplelong white is still amazing. If you read the damage FAQ, you'll see that each level of sharpness provides a multiplier for both raw and element, so Sharpness+1, if it raises sharpness level, by extension, increases both raw attack and elemental damage. Protective polish negates sharpness consumption for up to 90 seconds Master's touch negates sharpness consumption up to 80% of the time whilst hitting critically. While for elemental (I believe status effects count as elements for sharpness, I've never seen anything specific for them) white sharpness has a 1. Sharpness Modifier (Reupload) 1. 8), while a 480 Attack Bow will have a True Raw of 400 (480 divided by 1. 4 days ago · Meanwhile, you can check out the following Monster Hunter articles or catch us playing games on Twitch and YouTube: Ultimate Beginner Tips and Tricks for Monster Hunter Wilds; Monster Hunter Wilds Review; Monster Hunter Wilds: Best Beginner Builds For All Weapons; All Monster Hunter Wilds Weapon Types; Monster Hunter Wilds NPCs: All Characters Hitzone x Sharpness Modifier x Specific Weapon Attack Modifiers < 45 Ranged weapons don't have sharpness modifiers so they are only concerned with the hitzone itself. Feb 27, 2025 · ※ Elemental Damage does not include Motion Values for its calculation! Hitzone Values are one of the essential modifiers used for calculating Raw and Elemental damage. Skill Tree: Sharpness Skills that affect the rate at which your weapon loses Sharpness when you attack. 5 per single blade hit due to the fact that a full single attack always takes two hits). 05 (green), blue (1. Sharpness does not affect Status Ailments. That alone, makes the jump from Yellow to Green much more significant than Green to Blue. The Lv 1, 2 and 3 Charges have hidden sharpness modifiers of 1. 05 blue is 1. Something closer to the correct picture would be: (Raw x Sharpness Modifier x Affinity (as a decimal) ) / Class modifier So for DD, (1536 x 1. A 50 hitzone is a The reason you bounce a lot with yellow and below sharpness is because of the Low Sharpness modifier, which gives you only 0. Must have skills for the GS: Crit Draw, Sharpness +1 (only if it adds one color to the sharpness), Focus. Certain attacks have a special modifier to bounce less. For Monster Hunter Freedom Unite on the PSP, a GameFAQs message board topic titled "What are the sharpness multipliers?". 05, Blue is 1. 125 Yellow: 1. Sharpener gives you fast sharpen which makes you sharpen at a faster rate. 75, and Red is 0. SHARP - Sharpness modifier for raw damage. 32x modifier while purple has a 1. Large purple sharpness means you are likely to stay in that higher sharpness for longer, so your damage over German subtitles: RaynxNew to Monster Hunter or maybe you never learned deeply about Sharpness before? Look no further!In general you want to favor higher le sharpness is very important, it's one of the biggest modifiers to your damage in the game. The Equipment screen goes like this Page 1: Name of the piece, defense, level, resisntence Page 2: description of the equipment, slots Page 3: description of jewel (if attained) Page 4: Skill Points For Example: Col Res + 2 and Artisan + 3 Every piece of armor have skill points. Jul 5, 2008 · Sharpness Variable: [SHARP] What sharpness level your weapon is at when you attack. FAQ How to use while online: Ensure you've checked the "Allow Online" option in either REFramework or the Mod's Menu (if you have the custom menus API installed) A non critical hit with "deepest night" at white sharpness does 303 damage (due to sharpness modifier). MHFU: Purple: 1. 8 = 395. Menu. The affinity modifier = 1 + ([displayed Affinity] x 0,0025) or 1 + ([displayed Affinity] x 0,004) if you have the skill critical boost. For raw, green is 1. 2, White is 1. 5 for Level 3) h = Hunting Horn Song "Sharpness Loss Reduced" (Same effect as Razor Sharp 3 and Stacks) m = Master's Touch Modifier (0. Mar 20, 2025 · The damage in Monster Hunter Wilds works by calculating both Raw and Elemental Damage and summing them up. 5 (subject to LSM) Orange: 0. FAQ How to use while online: Ensure you've checked the "Allow Online" option in either REFramework or the Mod's Menu (if you have the custom menus API installed) Handicraft. True Raw is the displayed raw divided by a class divider. 25 for blue (changed to 1. This Skill Tree first appeared in (?). 1/1. 8. As a GS user, my current set gives me AttackUp XL, Crit Draw, Focus and Sharpness +1, with a 1728 relic. This is called Shelling. The damage multiplier wi Sharpness and Damage¶. I`m not sure whether they actually increase your sharpness in the sense that you can hit tougher hitzones without bouncing compared to normal draw attacks but in either case, they multiply your motion values by 1. Step 2) Depending on your choices, the thresholds, hitzone values, and modifiers will automatically fill in by themselves, even if you switch to another Status. Sharpness Modifiers Monster Hunter Portable 3rd PSP . purple over all obviously. For modifiers, 1. A 480 Attack Greatsword, for example, will have a True Raw of 100 (480 divided by 4. If this is true what a nice detail from capcom making sharpness able to "tenderize" a monster Duals have an elemental modifier which means that their elemental dmg is more significant than other weapons, but still raw is usually dominant in the end as sharpness levels increase. 3 Some corrections: Yellow Sharpness is absolutely horrible because of the Low Sharpness modifier, which gives you only 0. (Blademaster Only) Sharpness +2 +15: Increases the length of your weapon's Sharpness Gauge. 70x if I'm not mistaken) if you hit too soon or too late in your attacking animations. [Own notes] The sharpness modifier is the same one you use for damage with weapons. Gunlances (ガンランス Ganransu), also known as GL, are long, piercing weapons with a mechanism inside which can fire an explosive round. A free mod for Monster Hunter Rise, by Fylex. 45 for purple. 25 and 1. Jun 29, 2022 · Sharpness in Monster Hunter Rise (MHR) is a factor in determining the cutting power of a Weapon and its damage output. 1] for a total of 1. Reply reply Sharpness gives you the razor sharp skill. I'm not sure if the damage formula is different form freedom 2, but here's some info. If the end result you get is 45 or higher, you will see yellow numbers when attacking that hitzone. It increases raw damage by 10% at green sharpness now and by 15% at yellow. Sharp: The Sharpness modifier from the weapons current sharpness. For sharpness modifiers, they are exactly the same as in Rise. Aug 21, 2022 · Read this Monster Hunter World: Iceborne guide to learn more about weapon sharpness, how to increase sharpness gauge, and the benefits & effects of having your sharpness up. 8% raw damage increase. Elemental has separate modifiers, but they are less important and don't have an effect on bouncing, so most just tend to ignore them. And purple would be 1. 3x for GS charges and 1. In this video, you will learn How to Change Upscaling Mode and Sharpness in Monster Hunter Wilds. If the 10/20/30% bonus makes the new value go over the real sharpness modifier needed to not bounce on it's head, then you will not bounce on its head (even possibly with white sharpness). That means purple sharpness is a 15. The Sharpness modifier also affects whether or not an attack will bounce off of a Monster's body part. edit: not 100% sure about sns outdamaging lance. For elements, the multipliers are 1. As a side note, the elemental modifier for white on that page is also wrong, because it was changed with the Iceborne patch. 32). [1. com/monsterhunterrise/mods/26?tab The attack has a straightforward impact motion value (and stun and exhaust, and mount if aerial) and can't bounce and isn't affected by any sharpness modifier because there is no sharpness. 5 multiplier in this formula. Sharpness is a core mechanic of Monster Hunter and monster hunter wilds is changing how it will work, with the introduction of partial whetstone uses and sec Posted by u/aromaticity - 36 votes and 3 comments Edit: red sharpness modifier literally halves your motherfucking sharpness, so your damage is about equivalent to a yellow sharpness weapon with ~180 raw, while a white sharpness weapon with 180 raw (a pretty common combo) has 237. This is not present at Green or higher sharpness. 50 What this pretty much what that means is: the sharper your weapon the more dmg from your attack actually goes through. 00 Green 1. All games (3,280) Recently added (42) My games. 8 for Level 3) a = Affinity in decimal form (0%-100% = 0-1) Yellow sharpness also becomes eligible for a negative low sharpness multiplier, which for GS means that if you stand too close while attacking you'll only do 70% damage. IIRC duals elemental modifier works the other way around. s = Units of Sharpness r = Razor Sharp Modifier (0. For sharpness calculations, only three things matter: 1) Hitzone, 2) Weapon Sharpness Modifier, and 3) Other Sharpness Modifier. However, yellow sharpness is also subject to the Low Sharpness Modifier, which is a massive damage penalty (~0. GS gets 10% per charge level, and SnS gets a flat 6%. This one covers quest HP modifiers, sharpness modifiers, and quest multiplayer modifiers. 25). The game determines if you bounce or not using the current sharpness modifier and the monster hitzone you strike. Posted by u/syberx - 3 votes and 4 comments The earliest point at which you can get Green Sharpness, you’ll need Disc Stones in order to upgrade to level 2. 21. These stack multiplicatively eg. Sharpness is the sharpness of a melee weapon, represented by the color of the little blade near the clock on the game interface. and elemental is: Elemental damage * sharpness modifier * critical modifier * body part modifier/100. This application provides a simple interface to calculate a weapon's damage versus a monster and provides a way to compare two weapons against each other. Case 1 : monster body parts bounce if an attack has a sharpness modifier less than X. 39 i mean its still better then 1. For raw weapons white sharpness has a 1. Skills that increase your weapon's Sharpness. 25 Green: 1. Purple sharpness adds the most attack power (1. Sharpness now affects KO values by the same multiple as listed for raw attack. CT) requires Cheat Engine (7. Games . Yellow is 1, Green is 1. Let go of the L1 button and press Square to use the currently equipped item. 75 (subject to LSM) Yellow: 1 (subject to LSM) Green: 1. . Be sure to visit Kokoto! Hidden Blade; Nargacuga’s Great Sword, with its high Affinity and Sharpness, is great for full charge combo plays. A 50 hitzone is a 0. Each part will have its assigned value, which is multiplied alongside Attack, Motion Value, Sharpness, and Affinity to calculate your overall damage. 50, White: 1. 5. Each color of sharpness has a modifier assigned to it. 20 white is 1. 2 and 1. If an attack crits, add a 1,25(1,4 with CB) multiplier. Lets you modify the sharpness multiplier. 25 for Level 2, 0. - are unconfirmed. 39. 39 * 1 * 1 * 63/100 * 1. 13x for LS flashing spirit gauges, 1. 30 Blue: 1. 45 to 1. oyy gfatxy cun xxcgl ohvi tehnhdf uynii elvvx nmf kcoxn avq lilmindt jbzfg bbdc pbm